Theater and Performance Arts














PAUL DANIA

In this module, youth will be introduced to both the creative and business aspects of theater and performance.
Participants will learn the fundamentals of stage acting, storytelling through script-writing and basic theater etiquette. Participants will also learn essential behind-the-scenes aspects of theatrical production including casting, set design, make-up and wardrobe. Upon completion of this module participants will have re-written, cast, and produced a YES play—“The Choice”.
Sportscasting:
The Sportscasting Module is designed for youth who are interested in both the sports and mass media industries. This module combines the active involvement of participants in a round robin basketball tournament with ESPN-style broadcasting workshops and exercises. Participants will learn essential journalism and communication skills including interviewing, play-by-play announcing and public speaking. Participants will also learn sports news writing from local media professionals as well as improve their basketball skills through clinics taught by professional coaches. Upon the completion of this module participants will have reported and provided play-by-play commentary for the course of the tournament, and produced an “And-1” style highlight tape of the tournament.
Teens learn more than technical skills using YES digital sound mixing boards, digital video cameras, and computer graphics and postproduction equipment.

They also gain life lessons in self-confidence, open communication and respect for others.

Not only do teens learn to set and reach goals at YES, but they also share the results of their work with family, friends and the community and around the world.


YES teaches teens how teamwork, faith and hard work can make their dreams become a reality.
Within the comparatively young field of highly immersive VR environments one can
observe a steady improvement of display systems and interaction devices. On the
software side sophisticated tools are available to create imagery and sound. But can
this be enough to produce the best possible VR scenarios? Compared to the (Hollywood)
film industry this would mean that the production of a movie starts with building
up the scenery and filming right away and using the unaltered results as the final
product. After more than a century of experience in movie production the film industry
has developed a well-defined modular workflow. The procedure starts with the
story outline, followed by the writing of the screenplay, casting and staging, filming
and directing and finally the post-production with the editing of the film material.
Each step is considered as an art form of its own with its specific refinements and own
professionals.
In current VR productions however certain specific artists are still more or less excluded
from most of the production process. It is the programmers who have to do the
main work and hence have the strongest influence
when it comes to the modeling of
the story process and editing. The reasons for